Doomed Forklift
Doomed Forklift
This short and sweet puzzle game was made in 1 week for the Brackeys Game Jam 2025.1
The theme of the game jam was, "Nothing can go wrong," which inspired the exigence and story for this game, as well as some of the mechanics within the game. Doomed Forklift is a Sokoban style (block pushing) puzzle game about trying to organize a dangerous chemical storage warehouse without causing any explosions in the process. The game currently has 10 short levels of increasing difficulty, although I hope to continue working on this project in the future!
Controls
- WASD or arrow keys can be used to move around the tile-based levels
- You can press R to reset the current level
- You can press Z to undo as many moves as you need
- You can press ESC at any time during a level to return to the level select screen
Tools Used
The following tools were used:
Programming - Visual Studio Code & the Phaser.JS game engine
Sprites & Artwork - GIMP
Sound Effects - The JavaScript port of SFXR
Music - BeepBox
Published | 7 hours ago |
Status | Prototype |
Platforms | HTML5 |
Author | LiminalDirectory |
Genre | Puzzle |
Made with | GIMP, Phaser |
Tags | 2D, No AI, Pixel Art, Short, Singleplayer, Sokoban |
Code license | MIT License |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard |
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